
Now when you play with the legacy graphics at your LCD monitor's native resolution, probably 1920x1080 or 2560x1440, what is happening is you are upscaling that 800圆00 frame to the full res and you will be getting some blurring from non-integer scaling of 2D pixel art. The pixels are identical everywhere I look. I confirmed this by setting my desktop resolution to 800圆00, loading up D2R and using legacy graphics, taking a screenshot of the starting position in Act 1, then doing the same with D2:LOD with Glide at 800圆00 and finally examining the screenshots under heavy magnification in picture editing software. I am extremely meticulous about this stuff and am positive about this, it is precisely the same at a pixel level. Setting it to the appropriate 50/100 or center point on the bar, corrects this problem and makes the legacy graphics look 100% identical to the original game's Glide mode.

This makes everything look extremely off with colors and lighting. It's ironic that this is the top post while the guy with the actual answer is currently downvoted.ĭ2R ships with the legacy contrast setting cranked to the max. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
